Unreal Studio for Engineers Part 2: Materials, Lighting and UV Lightmaps

In the first article in this series, we took a look at how you can import different CAD file types using the Unreal Engine Datasmith features for both native and plug-in type workflows. We also took a quick look at some of the software’s GUI and learned how to navigate the Unreal Editor.
In this article, we will continue on our quest to show engineers how they can make attractive 3D presentations using the Unreal Engine real-time rendering capabilities by looking at lighting, textures and…
Source: engineering.com

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